Sometimes I have no clue what changed, if the world finally awakens, how will Wii know? Tribunal Time!
If there is a new world being birthed before our eyes, there is an internet of truths and transparency that few can believe, without consequences other than: “Shame on Them!” No hiding places left.
How did it come to be the strangest stuff imaginable when I was a child, now seems commonplace, a loss of the humanity I once believed was an innate part of the human race?

What happens when technology replaces the parts of us that make imagination, creativity, and motivation controllable, deletable, due to the nature of computer systems to eliminate code that might cause a planned outcome not to occur? Radical thoughts, not conforming to preset pathways, can cause delays, possibly destroying the best-laid plans of an AI or an elite class without imagination or compassion. Who is the controller watching from the sidelines or above? I choose to shut out the very cause, the virus in “US”, realizing the loss Wii see globally.
Technology is consuming humanity, creating what is already a phone addicted society. Without a phone, no one will see or recognize you. Your words will not be heard, seen, or repeated. In the near future, your digital ID will control everything you do, spend, and where you can live. Are you ready to sacrifice freedom for such conformity? It requires participation and the denial of all benefits if you fail to obey the rules. Whose rules?
Wii are the many “I”s that have not gone blind but see, and not taken the injections that cause the deaths Wii now see as commonplace, kids dying on the sports fields, or while standing still, they faint and die. Stop the madness in its tracks and put the evil doers down. No more worries about what collapses if it’s built on such great lapses in decency, morality, and what no one who believes in Good would do if God is in their heart.
I have been censored, shadowbanned, and never monetized, for I go so far back in the history of the internet that I was marked early, though I fought to stay afloat in the cyberworld few imagined in 1996. I had opened the Discovery Incubator in Austin, Texas, the largest cybercafe in the modern world, which was based in the hub of what would be part of the Dot.com Boom & Bust cycle of the 1990’s. Al Gore had taken credit for creating the internet and giving it to the people so we could finally communicate in new ways on the World Wide Web. Few had any idea of what was ahead but I brought in the VR machines at $30,000 each for two players to experience a Cyberworld game that caused 20% of the people to throw up the contents of their stomach 15 minutes after the experience that lasts for less than five minutes under a VR helmet inside of a magnetic ring each of the two players would stand in to be in the cyberspace gameworld together.
Inside that helmet, your brain saw floating platforms you could step upon, and with avatars that were primitive by our standards now, you could chase the other person or run from them, jumping and floating in a virtual world with only the platforms in a black background for your stage. Top of the line electonics for the public to experience what has not become nearly realistic through the incredible advances in memory, technology, and the invention of frequency that have taken this adventure to scary levels that now threaten to reprogram people, the way they think and react to AI entities that will seem like real people once you buy into the glasses that literally can change your perspective and entrap you like a drug, literally addicting the the users into an opiate they do not know will overcome their individuality eventually and take away their normal motivations that drive us to live.
In the short time I was open, Doom, Grand Theft Auto, and access to porn on a level never seen before became the clear path ahead for a technology that required memory to see and access, to save, to store, at a thousand dollars a gigabit, or more. Times have changed. The technology got cheaper, but so did the ability of what Wii see to make us be what no one ever thought was possible. Acting crazy over the games that kids see that teach them how to kill for free and reward them for the evil acts they do in games, as if they are just cartoons.
Instead, they are the ruin of a generation that now thinks violence is a game, murder is a video experience that no longer shocks or scares them. They pull the triggers out of reflex, fly drones in games that reflect the real world, where they are killing real people without knowing their perspective is false; the consequences are real. How will the players know the difference from the view they will have in the games they are sucked into play? Does the murder matter if they think it is a game, not real, a robot in a real-world setting commanded by kids who know not what they do?
30 years later, finding a way to escape the matrix is getting more popular. Natural living, without injecting mRNA code modifications into your body, is being recognized as a better path to health and Youthing than letting the “Science of Fauci or Gates” rule your life and future. I think the premonitions I had when I opened that first cybercafé and saw what people did with the internet, as well as the dangers ahead, made me glad I left that business as soon as I realized what was to come. I recoiled, shut down the cybercafe, then took a sabbatical from business and spent a few great years with my son before the internet took over his life, as it did for so many other kids and families. The internet broke the family unit and many other All-American society morals, including a loss of respect for what has been lost.
The Discovery Incubator came and went in 1996. No surprises as to what has come of the internet, bringing knowledge, propaganda, and ways of thinking that did not exist before that transition. Now, the technology is at a point where the sci-fi stories of the 60s-70s have become our surrealism, and Big Brother is real. Are we at that 1984 juncture yet?









